Around Thyatis City, it is important for a character to been seen with other people. Characters will lose status points if they do not do so – no one likes a misanthrope. Characters lose 2 status points the first month in which they lack companionship, and an additional 2 points each consecutive month thereafter. Characters may fulfill the companionship requirements by acquiring an entourage or by going to The Coliseum.
Each entourage has a set Social Level and the possibility of three special attributes: exceptional charm, influence, and wealth. Entourages should be given distinguishing group names.
A character must try to impress an entourage in order to win one, and this costs money: Three times the entourage’s Social Level per week. Success depends upon the difference in Social Level between the character and prospective entourage. Subtract the entourage’s Social Level from the character’s Social Level and refer to the following table to find the die roll or higher, on one die, needed for success:
|Difference in Social Level||Die Roll Needed|
|-3, -2, -1||4|
|0, +1, +2||3|
|+3 or more||2|
The die roll may be modified. For each additional amount equal to three times the entourage’s Social Level the character pays, +1 may be added to the die roll. Characters trying to impress a wealthy entourage may not modify the die roll in this manner. Impressing such social climbers is never certain, however. On a natural roll of 1, regardless of modifiers, the entourage rejects the character.
Trying to impress an entourage takes one week of time, therefore counts as an action. A character that unsuccessfully impresses a prospective entourage may try again in a later week, but must pay the cost again too. If two characters discover each other trying to impress the same entourage during the same week, there may be difficulties. Either character may withdraw in favor of the other. If a character withdraws in favor of a character of a lower Social Level, a loss of status points equal to the difference in Social Level between them is incurred. If neither character withdraws, a duel is required to settle the issue. Both characters have spent the money regardless of what happens.
A character may attempt to impress the entourage of another character, but has an automatic die roll modifier of -1. Impressing another character’s entourage is obviously a cause for a duel if discovered. A character is caught if the attempt to impress another character’s entourage while the other character is with them, or if the attempt to impress fails and the character commits an indiscretion (described below) in the process.
Characters are permitted to have only one entourage at a time. A character that has an entourage may impress another, however. If successful, the first entourage is automatically given up. If unsuccessful, one die is rolled. On a roll of 1 through 5, the character has been sufficiently discrete and the original entourage does not find out. On a roll of 6, an indiscretion has been committed and the current entourage feels betrayed and will have nothing more to do with the character.
Once a character wins an entourage (i.e. successfully impresses them) lucins equal to three times then entourage’s Social Level must be paid for their support. If a character has a wealthy entourage, there is no need to pay support; indeed, the entourage will pay the character lucins equal to twice the difference in their Social Level (little gifts, and whatnot) if the entourage’s is higher.
A character receives one status point per month for having an entourage, regardless of their attributes or Social Level. A character receives additional status points if the entourage is of a higher social level than the character. A character receives status points equal to the difference in social levels. Charming entourages give an additional status point to the character. All entourages have a certain amount of influence, depending upon their Social Level, and influential entourages have additional influence. A character need only be around an entourage one week per month to satisfy the need for companionship. Visiting an entourage counts as an activity. Entourages accompanying characters to The Heart count in lieu of the monthly visit.
It is considered unseemly for a character to have an entourage too far beneath them. Those whose entourages are more than 5 social levels lower lose 1 status point per month for each SL more than 5 that he is above his entourage. The status point for having an entourage and the bonus if they are charming is still earned.