Fighting Orders

Thyatians love fighters – which includes anyone who’s skilled in combat. They have many orders which fighters may join in order to further their careers, receive training, and hear about adventure opportunities. (Note: the term “order” also includes military units.)

Individuals will find that a career in the various fighting orders offers the best opportunities for advancement. The following table lists the names of the orders and the minimum die roll needed to be accepted into that order per Social Level. This die roll may be modified by influence with the Order Leader. If the order is led by a player, no roll is required: the player decides who is accepted. The candidate must meet all the minimum criteria for acceptance into the order.

Social Level

01

02

03

04

05

06

07

08

09

10

11

12

13

14

15

16

Imperial Guards

-

-

-

-

-

-

5

5

4

4

3

3

2

2

1

1

Wings of Vanya

-

-

-

-

-

5

5

4

4

3

3

2

2

1

1

0

Knights of the Air

-

-

-

-

5

5

4

4

3

3

2

2

1

1

0

0

Retibus Air Fleet

-

-

-

5

5

4

4

3

3

2

2

1

1

0

0

-1

1st Imperial Cohort

-

-

-

5

5

4

4

3

3

2

2

1

1

0

0

-1

Kerendian Calvary

-

-

5

5

4

4

3

3

2

2

1

1

0

0

-1

-1

2nd Imperial Cohort

-

5

5

4

4

3

3

2

2

1

1

0

0

-1

-1

-2

Brotherhood of the Grey Lady

-

5

5

4

4

3

3

2

2

1

1

0

0

-1

-1

-2

Storm Soldiers

5

5

4

4

3

3

2

2

1

1

0

0

-1

-1

-2

-2

Imperial Fleet

5

4

4

3

3

2

2

1

1

0

0

-1

-1

-2

-2

-3

The Foresters

5

4

4

3

3

2

2

1

1

0

0

-1

-1

-2

-2

-3

Footmen of Hattias

4

4

3

3

2

2

1

1

0

0

-1

-1

-2

-2

-3

-3

Sisterhood of the Sword

4

4

3

3

2

2

1

1

0

0

-1

-1

-2

-2

-3

-3

Imperial Defenders

4

4

3

3

2

2

1

1

0

0

-1

-1

-2

-2

-3

-3

Shadow Hand

4

3

3

2

2

1

1

0

0

-1

-1

-2

-2

-3

-3

-4

Adventure Alone

*

  • Adventuring Alone is automatic and does not require a minimum Social Level or die roll to be “accepted”.

A character who unsuccessfully attempts to join an Order may apply to other Orders in the same week, but may only apply to Orders of a lower social standing than the one to which had been denied admission. The social standing of the Orders is the order in which they are listed on the table above, the Imperial Guards being the highest, and Adventuring Alone the lowest. For every two rejections, the character must subtract one from the die roll on subsequent applications.

The character has the option to buy an officer’s commission provided the Social Level and money to do so is available. A rank up to and including that of Lieutenant/Taskmaster may be bought immediately upon entry into the Order, providing the character meets all other requirements. The following table lists the minimum Social Level, status points received monthly, pay per month, and the price required to purchase a particular rank.






Unit:

IG

WV/KA

RAF

1IC/KC

2IC

BGL/SS

IF

F/FH

SoS/ID

SH

Soldier/Active Member

7

6

5

4

3

2

-

-

-

-

Min. Social Level

-

-

-

-

-

-

-

-

-

-

-

Purchase Price

-

12

10

10

8

8

6

4

4

2

2

Monthly Pay

-

6

5

4

3

3

2

1

0

0

0

Monthly Status



Sergeant/Regarded Member

8

7

6

5

4

3

2

2

-

-

Min. Social Level

-

140

130

120

110

100

90

80

70

60

50

Purchase Price

-

16

14

14

10

10

8

6

6

4

4

Monthly Pay

-

7

6

5

4

4

3

2

1

0

0

Monthly Status



Lieutenant/Taskmaster

9

8

7

6

5

4

3

3

2

2

Min. Social Level

-

150

140

130

120

110

100

90

80

70

60

Purchase Price

-

18

16

16

14

14

12

10

10

8

8

Monthly Pay

-

8

7

6

5

5

4

3

2

1

0

Monthly Status



Captain/Team Leader

10

9

8

7

6

5

4

4

3

3

Min. Social Level

-

170

160

150

140

130

120

110

100

90

80

Purchase Price

-

22

20

20

18

18

16

14

14

12

12

Monthly Pay

-

9

8

7

6

6

5

4

3

2

1

Monthly Status



Deputy General/Asst. Guildmaster

11

10

9

8

7

6

5

5

4

4

Min. Social Level

-

190

180

170

160

150

140

130

120

110

100

Purchase Price

-

26

24

24

22

22

20

18

18

16

16

Monthly Pay

-

10

9

8

7

7

6

5

4

3

2

Monthly Status



General/Guildmaster

12

11

10

9

8

7

6

6

5

5

Min. Social Level

-

240

230

220

210

200

190

180

170

160

150

Purchase Price

-

30

28

28

26

26

24

22

22

20

20

Monthly Pay

-

11

10

9

8

8

7

6

5

4

3

Monthly Status

The price to purchase is the amount of money it takes to receive that rank from the rank immediately below it. In order to initially buy a Lieutenant position, for instance, a character would have to pay the cots of the rank of Sergeant in addition to the cost of Lieutenant. For the ranks of Captain and above, commissions may not be bought initially.

Lieutenants/Taskmasters of any order and all ranks of the Keredian Calvary must buy one horse and equipment. Captains/Team Leaders and above in any order must buy three horses and equipment. Anyone who buys a horse must also hire a groom and pay support on a monthly basis. A horse costs 100 lucins, and requires support of 3 lucins per month. A groom must be paid 2 lucins per month, but only one need be hired, regardless of how many horses are to be cared for. Costs for flying mounts (for the Knights of the Air and the Retebius Air Fleet) are 10 times higher than for horses, i.e. a flying mount costs 1000 lucins and requires 30 lucins per month. Grooms for flying mounts cost 20 lucins per month.

Characters with the rank of Soldier/Active Member must spend two weeks of each month with their order: cleaning stables, mounting guard, polishing equipment and so on. While on duty, they may undertake no other action. Sergeants/Regarded Members must spend one week of every month on duty supervising the Soldiers/Active Members, while those above the rank of Sergeant/Regarded Member need not spend any time on duty at all. Soldiers/Active Members and Sergeant/Regarded Members may be excused from duty by the permission of their Captain/Taskmaster. A non-player Captain/Taskmaster will excuse a character from one week of duty on a roll of 5 or greater on one die. This may be modified by influence.

Status* Friends Fighting Orders Enemies Favored Weapon
+7 RAF Imperial Guard SH Short Sword
+6 BGL Wings of Vanya KA Mace
+6 ID Knights of the Air WV Sword
+6 IG Retebius Air Fleet FH Sword
+5 KC 1st Imperial Cohort 2IC Short Sword
+5 1IC Kerendian Calvary BGL Sword
+4 IF 2nd Imperial Cohort 1IC Short Sword
+4 WV Brotherhood of the Grey Lady KC Sword
+3 FH Storm Soldiers SoS Sword
+3 2IC Imperial Fleet ID Short Sword
+2 SoS The Foresters - Sword
+2 SS Footmen of Hattias RAF Short Sword
+1 TF Sisterhood of the Sword SS Sword
+1 KA Imperial Defenders IF Short Sword
+0 - Shadow Hand IG Dagger
  • Status points awarded to those in General/Guildmaster positions.

Organization

All Orders are organized identically. Each Order has four Banners/Teams, numbered 1 through 4. Each Banner/Team has 2 Companies/Group, for a total of six per Order. Companies/Groups are lettered A through H.

There are thirteen positions above the rank of Sergeant/Regarded Member in each Order; there are an unlimited number of Sergeants/Regarded Members and Soldiers/Active Members for the purposes of the game. Since promotion is possible only if there is an opening available, there will be a record kept of the fate of the leaders in the Orders, whether they are player characters or not. A sample military Order looks like this:

General – Order Commander (LA 3)
Deputy General – 1st Banner Commander
Captain – 2nd Banner Commander
Captain – 3rd Banner Commander
Captain – 4th Banner Commander
Lieutenant – A Company Commander
Lieutenant – B Company Commander
Lieutenant – C Company Commander
Lieutenant – D Company Commander
Lieutenant – E Company Commander
Lieutenant – F Company Commander
Lieutenant – G Company Commander
Lieutenant x – H Company Commander

Those of the same rank in an Order are arranged on the basis of seniority. Therefore, the Lieutenant commanding A Company is the senior Lieutenant of this Order.

Upon achieving the rank of Lieutenant or above, a character becomes the junior officer holding that rank in the Order. As those above him are killed or promoted, he will advance in seniority, but not necessarily be promoted.

Below is a record of the same military Order illustrated earlier after several campaigns/adventures. It will serve to illustrate several points.

General – Inspector-General (LA 3)
Deputy General – acting Order Commander (LA 2)
Captain – Aide to Crown Prince
Captain – vacant
Captain – vacant
Lieutenant – acting 1st Banner Commander
Lieutenant – acting 2nd Banner Commander
Lieutenant – acting 3rd Banner Commander
Lieutenant x – acting 4th Banner Commander –
Lieutenant – A Company Commander
Lieutenant – vacant
Lieutenant – vacant
Lieutenant – vacant

Lieutenant x, the junior Lieutenant of the Order in the first illustration is now fourth in seniority due to the deaths and promotions above him. The Deputy General is now the acting Order Commander, since the General has been appointed to Inspector-General and serves elsewhere. Notice that this does not open a position of General in the Order, since his rank is still General and he will return to command the Order if he does not receive another appointment as Inspector-General (or another appointment), thus extending his appointment rank for another year. Only his death or retirement will open the position.

One of the Captains has been detached from the Order as the Aide to the Crown Prince. His position is not open for the same reasons given for the General. Two other Captains’ position are vacant, either due to the former occupants’ death or promotion. This leaves all Company commands in the hands of Lieutenants. Since Lieutenant x is the fourth of four surviving Lieutenants, he commands the fourth Banner. As such, he may volunteer it for service.

Notice that all vacancies are shown at the bottom of the rank. When a vacancy occurs at the top, all others of that rank move up and the vacancy is shown at the bottom. Notice that a Sergeant has been promoted to Lieutenant after Lieutenant x’s promotion, and he is now the new junior Lieutenant of the Order below Lieutenant x.

This system works exactly the same for the non-military Orders. Only the position names change. For example, if the above was a non-military Order, it would read thus:

Guildmaster – Order Commander (LA 3)
Asst. Guildmaster – 1st Team Leader
Team Leader – 2nd Team Leader
Team Leader – 3rd Team Leader
Team Leader – 4th Team Leader
Taskmaster – A Group Leader
Taskmaster – B Group Leader
Taskmaster – C Group Leader
Taskmaster – D Group Leader
Taskmaster – E Group Leader
Taskmaster – F Group Leader
Taskmaster – G Group Leader
Taskmaster – H Group Leader

Fighting Orders

Thyatis Engarde! sbwilson