When the Alphatians conquered Thyatis 1,200 years ago, they sought to turn the Thyatians’ minds away from the murder of Alphatians. One governor suggested that criminals sentenced to execution be dropped into animal-pits and given a sword and shield; should the criminal slay the beast, he would be freed. The fights were desperate and bloody, and the Thyatians loved them.
In time, special arenas were built for this sort of combat. In time, men were pitted against other men, singly or in groups, as well as against monsters. And, in time, freemen entered the arena, fighting for promised rewards.
Today, more than a thousand years later, the coliseum is still the center of Thyatian entertainment. No fee is charged for entry; rich patrons sponsor events, gladiators, and teams of gladiators. Executions no longer take place here. Some gladiators are free men, earning pay for victories; others are slaves, and must fight. Animals and monsters are still brought in to fight.
Flashy gladiators can become very popular figures in Thyatis, being invited to feasts and events, earning huge sums to endorse weapons, armor or other products of specific makers.
The massive stone construction Coliseum in Thyatis City seats over 50,000 spectators, and on its sands desperate gladiators battle one another and monsters for the enjoyment of the crowds. The Coliseum is open to all that wish to avail themselves of the entertainment of the sands. Gambling and companionship are available. Companionship costs lucins equal to the character’s social level.
Before beginning an evening at the Coliseum, all characters must state the number of lucins they are bringing with them. Credit is not allowed. At the end of this visit, any character at the Coliseum must roll one die to determine if he is set upon by footpads and relieved of his money. This occurs on a roll of 6, on one die.
Patron to a Gladiator
A character (or several characters) may choose to become a patron to a gladiator. The Order of the Sands has many potential gladiators that need money to support their training costs – money that is not always available. A character may make a 1,000 lucin investment to set up a promising gladiator with living expenses, equipment, and training. This initial investment cannot be recovered. Reports on achievements will be made after the first three months, then every month after that. The following results are possible (on a 2d6):
|3 or lower||Killed – the gladiator is dead, all money is lost|
|4-5||Major Injury – a crippling injury gives a -1 modifier to all rolls (cumulative). Clerical Assistance (costing an extra 500 lucins) can be paid at any time to cancel all major injuries that are being experienced.|
|6-8||No significant achievement|
|9-11||Memorable Fight – a winning battle was fought (and won with style) at the Coliseum giving the gladiator vital experience and recognition. Gives a +1 modifier to all rolls (cumulative).|
|12+||Becomes Famous – the gladiator has become a favorite of the crowd. The patron receives a return of 10 to 60 (+1 per memorable fight) lucins per month in royalties from the gladiator. In addition, the patron(s) receives +1 SP/month.|